The Programming
The Programming
I worked on the programming for the game in Unity 2017 concurrently with the design.
It has been awhile since the last time I worked on a game back in college days. So, I've decided to start with something simple and split out the core gameplay mechanic into bite-sized sections. In this case, it is just a simple visual novel, making 2 choices, and if one outweighs the other, it will lead to a different endings. Below is the list of sections that made up the game itself:
- Dialogue display/typewriter effect
- Dialogue database between characters (All done internally in Unity without importing external text sheet)
- Scene transitions (Fading in/out)
- Scene manager (To stitch together the progression. For example, like what scene comes after the next one)
- Slideshow cutscene (Pairing sets of images and have them dynamically display based on the current scene)
- Action keys during slideshow (Press any key to proceed)
- Action keys during gameplay (Press any key during dialogue sessions. Enable buttons during choice selection screen)
- Choice controller (Gather the data on choices made to determine which final cutscene to play)
- Music Player (Music volume will be automatically lowered during the dialogue sessions and doesn't overlap on game replay)
Other tasks:
- Sound effect on button presses.
- Screen resolution adjustments to find which ratio fits the game best.
There were also tasks that I had failed to accomplish due to timeline:
- Animating the cutscenes, so they aren't just static slideshows or at the very least add some particle/light effects.
- Animating the characters during their dialogue
- Have 3-4 more characters
- 3 endings. The additional one will be a neutral choice and ending.
- More weight on the gameplay. Maybe adding some quirky mechanics instead of just picking your answers.
- Composing music/sound effects. But I'm bad with mixing.
Thanks for reading! :)
Get The Bar Stop
The Bar Stop
A one-stop place for alcohol beverages operating on its last day.
Status | Released |
Author | blanket n slippers |
Genre | Visual Novel |
Tags | 2D, alcohol, Atmospheric, bar, drink, ellibrium, shop, Singleplayer, Slice Of Life |
Languages | English |
More posts
- The DesignDec 03, 2019
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