Dialogue


From my experience working on The Bar Stop game, dialogue system has been a pretty fun feature to explore.

The current system has an integrated dialogue where it can influence/unlock different events. For example, talking to some of the characters and making certain choice will unlock another set of new dialogue from another character, getting an item, and learning about the story. Some dialogues will enable/disable dialogue of another character to trigger some progression.  

Overall, it is pretty fun to play around with different characters and how they affect each other through their interactive dialogues. 

[Please kindly ignore the cropped dialogue images. Will fix it :')]

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